We're looking for writers who can develop the material we already have for our Waste World Roleplaying Game. We have a number of projects planned that we would like to assign to freelance writers. We're always looking for well-written adventures and source material for our Waste World RPG.
The same rules apply for making submissions to us as apply to all writers making submissions to a new market. Study our existing products closely, be very familiar with our rules and background, and spell and punctuate correctly. If this seems obvious to you, we apologize. It is not obvious to some of the people who submit material to us.
Anything you write for us should be hooked on to the existing Waste World background and should fit with the rules we already have.
At the moment we are definitely not looking for new games. Our plates are full supporting the game we already publish. We are not looking for new ideas, new megacities or completely new backgrounds and rule mechanics. Right now, we are not looking for proposals for new rules and background sourcebooks. We will consider adventure sourcebook outlines if they really fit in with our background.
We greatly prefer to receive submissions in Word for Windows 6 Format. Failing that we'll take them in Word for Macintosh 5.1, Rich Text Format or plain vanilla ASCII.
When using headers please stick with plain old Heading 1, Heading 2, Heading 3 etc. (Basically the defaults for Word For Windows 6.) It would be very helpful if you could rename your body text style Body. Please use tabs to indent your paragraphs, not the paragraph style. Please don't use exotic local formatting that shows off what you're word-processor can do. Believe me, this stuff can be murder to get rid off when you're working to tight deadlines. We would much prefer that you sent your stuff in as plain as possible.
When you're writing additional rules for Waste World, please keep the following guidelines in mind. Waste World is supposed to play real, real fast. Everything else is subordinate to that. If you have created a rule that slightly increases complexity and slightly decreases speed of play-lose it! Changing one rule may not make much difference. Cumulatively the effects of dozens of such rules can slow play to a crawl.
Try and work within the existing rules framework. If you must create a new rule, make sure the die rolling conventions follow the same format as the current rolls (d20 rolling high).
Always go for the simplest fastest method of resolving things. Our ideal rule is one that is completely understandable to anybody of average intelligence on one read through.
Please include an Evaluation Waiver with any piece of work you send us. We cannot consider it otherwise. Thanks for your time.
WASTE WORLD is a trademark of Manticore Productions Limited.
All Contents Copyright © Manticore Productions Limited, 1997.
All other trademarks mentioned are the property of their respective owners.
No challenge to these trademarks is intended.
Contact: info@manticor.com